AI Insights · Timothy · January 2023
Top 5 School Games on Android in Portugal Q4 2022
Discover the performance of the top 5 school games on Android in Portugal during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 school games on the Android platform in Portugal showed varied performance across different metrics. Here's a closer look at how each app fared in terms of weekly downloads, revenue, and active users based on data from Sensor Tower.
Bully: Anniversary Edition
Throughout Q4, weekly downloads for this game experienced a significant growth, starting from 9 in late September and peaking at 78 by the end of December. This upward trend was mirrored in weekly active users, which grew from 23 in early December to 110 by the final week of the year. Revenue fluctuated slightly but ended on a high note, increasing from $63 in late September to $67 at the end of December.
Sunny School Stories
This game saw a steady decline in weekly downloads, starting at 586 at the end of September and dropping to 386 by the end of December. Active users followed a similar pattern, decreasing from 675 to 491 over the same period. Revenue remained minimal, peaking at $4 in the final week of December.
Papers Grade Please!
Weekly downloads for this game showed a robust increase, rising from 782 at the end of September to an impressive 5.5K by the end of December. Active users also saw a substantial rise, starting at 1.5K in late September and reaching 7.8K by the end of the year. Revenue, however, remained relatively low, fluctuating between $0 and $2 throughout the quarter.
Shoujo City 3D
This game's weekly downloads and active users saw a downward trend. Downloads dropped from 364 in late September to zero by the end of December, while active users decreased from 371 to 92 over the same period. Revenue remained negligible, with a peak of $6 in mid-November.
My City: High School
Weekly downloads for this game surged in October, peaking at 3.5K in mid-November before stabilizing around 1.6K by the end of December. Active users followed a similar trend, increasing from 142 in late October to a peak of 3.4K in mid-November and then settling at 2.5K by the end of December. Revenue data was not significant enough to report.
For more detailed insights and data, visit Sensor Tower.